OPEN COUNT — NHL · 2025-26

Leon Draisaitl

ForwardEDM
F-Elite DriverF-PP1 Engine
The player count

Goals above replacement (GAR), itemized. Season rows add to the total exactly; the per-60 view shows each state at its own pace.

EDMLine 1 · PP1 · 16:00 EV/gm · 65 GP
Even strength — offense+5.4897
Even strength — defense+0.0354
Power play+1.5699
Penalties−0.2420
Penalty kill i0.00
Goals above replacement+6.8397

Individual penalty-kill goal prevention did not repeat across seasons — so the model scores it zero for every skater.

History · GAR by season

#19 of the player board in 2025-26.

Style profile · vs forwards, 2025-26
Creation
Shot creation
+1.9% shots
Chance creation
+7.8% xG
Playmaking
1.09 A1/60
Finishing
Line finishing
+3.7% Sh%
Goal scoring
0.92 G/60
Suppression
Shot suppression
−1.6% shots
Chance suppression
+0.2% xG
Penalties
Minors drawn
0.48 /60
Minors taken
0.55 /60
Usage
Even-strength usage
16.0 min/gm
Power-play usage
3.4 min/gm
Penalty-kill usagenot deployed0.4 min/gm

Bars are percentile ranks vs qualified forwards; the printed value is the measurement behind the bar.

Percentages are his effect on a league-average line's rate — that line with him on, in place of an average skater; suppression rows show the effect on the opposing line's rate against, so negative is good. Hover a value for the underlying rating.

Penalty rows are minors drawn and taken per 60 of all minutes played; the taken bar ranks fewer as better.

Special-teams usage is ranked only among skaters deployed there (at least 0:30 a game) — below that the row reads not deployed.