OPEN COUNT — NHL · 2024-25

Vince Dunn

DefenseSEA
D-Two-Way DriverD-Two-Way Top Four
The player count

Goals above replacement (GAR), itemized. Season rows add to the total exactly; the per-60 view shows each state at its own pace.

SEAPair 1 · PP1 · 18:00 EV/gm · 62 GP
Even strength — offense+3.3595
Even strength — defense−0.544
Power play−0.0710
Penalties+0.5871
Penalty kill i0.00
Goals above replacement+3.3291

Individual penalty-kill goal prevention did not repeat across seasons — so the model scores it zero for every skater.

History · GAR by season

#110 of the player board in 2024-25.

Style profile · vs defensemen, 2024-25
Creation
Shot creation
+11.6% shots
Chance creation
+10.7% xG
Playmaking
0.43 A1/60
Finishing
Line finishing
+3.6% Sh%
Goal scoring
0.32 G/60
Suppression
Shot suppression
+4.1% shots
Chance suppression
+7.7% xG
Penalties
Minors drawn
0.31 /60
Minors taken
0.40 /60
Usage
Even-strength usage
18.0 min/gm
Power-play usage
2.3 min/gm
Penalty-kill usagenot deployed0.1 min/gm

Bars are percentile ranks vs qualified defensemen; the printed value is the measurement behind the bar.

Percentages are his effect on a league-average line's rate — that line with him on, in place of an average skater; suppression rows show the effect on the opposing line's rate against, so negative is good. Hover a value for the underlying rating.

Penalty rows are minors drawn and taken per 60 of all minutes played; the taken bar ranks fewer as better.

Special-teams usage is ranked only among skaters deployed there (at least 0:30 a game) — below that the row reads not deployed.